Find the right BattleZone server.

Use the homepage when you already know where you are playing. Use this guide when you want the differences, rules, configs, and network details in one place.

At a glance

Compare the servers

Server Style Team / Mode Wipe Difficulty Live status
Vanilla Solo Vanilla PvP Solo only Weekly Strict solo PvP 5/100 online
Vanilla Duo Vanilla PvP Duo only Weekly Two-player PvP 0/150 online
Vanilla Main Vanilla PvP No team limit Weekly Open group PvP 1/100 online
Pure PvE PvE No PvP Monthly Low pressure 10/100 online
Survival PvE PvE No PvP Monthly Medium challenge 11/100 online
Hardcore PvE PvE No PvP Monthly Highest PvE challenge 4/50 online
Network & hosting

Built around Rust performance.

BattleZone runs on performance-focused Ryzen 9800X3D and Intel 14900K hardware. We keep this section general because server placement can change, but the priority stays the same: strong single-core performance, stable hosting, DDoS protection, and enough visibility for staff to spot issues quickly.

Player counts, max slots, queues, images, and BattleMetrics links on this page come from the live server data where available, so the guide does not drift away from the actual network.

Ryzen 9800X3DHigh single-thread performance for Rust workloads
Intel 14900KFast game-server host class hardware
DDoS protectionNetwork protection is part of the hosting stack
BattleMetricsPublic server visibility and staff monitoring
Rules & configs

The short version before you connect.

General rules

Keep chat readable, report cheaters through the right channels, do not exploit bugs, and avoid behavior that makes the wipe worse for everyone else.

Vanilla PvP

Solo and Duo are strict team-limit servers. Main is open group PvP. Teaming, allies, bagging, trades, and swaps are handled by the matching ruleset.

PvE

No PvP does not mean no rules. Do not steal protected property, grief access, abuse events, or exploit plugin/map issues.

Read the full rules
Server details

Pick based on how you actually play.

Vanilla Solo server image
Vanilla PvP

Vanilla Solo

Solo is built for players who want the cleanest one-player wipe possible. No allies, no shared progression, no soft teaming.

5/100 online True solo Vanilla PvP.

Players who want every fight, raid, base, and trade to stay truly solo.

Gameplay

  • Every player is their own team.
  • Progression, scouting, raiding, and defense all stay on one person.
  • Ideal if you want fair solo pressure without running into organized groups.

Rules to know

  • Max team size is 1.
  • No allies, resource pooling, bagging other players, or coordinated PvP.
  • Trades must follow the Solo rules and stay fair to the wipe.

Config at a glance

  • Team limit: 1
  • Rates: vanilla
  • Wipe cadence: weekly
  • Max players: 100
  • Current map: Custom Map

Server setup

  • Team-size enforcement
  • Moderation review for ally behavior
  • BattleMetrics tracking
Vanilla Duo server image
Vanilla PvP

Vanilla Duo

Duo gives you the classic Rust loop with one teammate. Roam, farm, raid, and defend without running into trios or larger groups.

0/150 online Two-player teams, Vanilla ruleset.

Two-player teams that want Vanilla progression without larger groups controlling the wipe.

Gameplay

  • Teams are capped at two players.
  • Solo players can play here, but other teams are treated as enemies.
  • Good balance of teamwork, raid potential, and manageable PvP.

Rules to know

  • Max team size is 2.
  • No allies, cross-team coordination, or shared progression between teams.
  • Team swaps must follow the Duo rules.

Config at a glance

  • Team limit: 2
  • Rates: vanilla
  • Wipe cadence: weekly
  • Max players: 150
  • Current map: Custom Map

Server setup

  • Team-size enforcement
  • Admin and moderation tooling
  • BattleMetrics tracking
Vanilla Main server image
Vanilla PvP

Vanilla Main

Main is the open-format PvP server. Bring a group, run monuments, contest raids, and play the wipe without Solo or Duo restrictions.

1/100 online Full Vanilla PvP with no team limit.

Groups, roamers, raiders, and players who want the least restricted Vanilla server.

Gameplay

  • No team-size cap, so group strength and diplomacy matter.
  • Vanilla pacing keeps progression familiar and readable.
  • Best fit when you want larger raids, bigger fights, and fewer rule edge cases.

Rules to know

  • General conduct rules apply.
  • No cheating, ban evasion, exploit abuse, or harassment.
  • Use F7, /report, or Discord tickets for rule issues.

Config at a glance

  • Team limit: none
  • Rates: vanilla
  • Wipe cadence: weekly
  • Max players: 100
  • Current map: Custom Map

Server setup

  • BattleMetrics tracking
  • Admin and moderation tooling
  • No pay-to-win gameplay perks
Pure PvE server image
PvE

Pure PvE

Pure PvE is the low-stress server. Build, farm, run monuments, fight NPCs, and progress without player raiding or PvP damage.

10/100 online Relaxed PvE with room to build.

Builders, farmers, monument runners, and players who want Rust without PvP pressure.

Gameplay

  • No player-vs-player damage.
  • Focus on bases, monuments, NPCs, Bradley, heli, and long-form progression.
  • Best option if you want the calmest BattleZone experience.

Rules to know

  • No stealing from protected player property.
  • Do not abuse broken plugins, map issues, or exploits.
  • Respect event priority and shared monument access.

Config at a glance

  • PvP: disabled
  • Mode: relaxed PvE
  • Wipe cadence: monthly
  • Max players: 100
  • Current map: Custom Map

Server setup

  • PvE damage protections
  • NPC and event-focused tooling
  • BattleMetrics tracking
Survival PvE server image
PvE

Survival PvE

Survival PvE keeps players protected from PvP while making the environment matter more. It is the step between Pure and Hardcore.

11/100 online PvE with stronger survival pressure.

PvE players who want more pressure from the world without dealing with raids.

Gameplay

  • No PvP, but survival decisions matter more.
  • Tuned for tougher PvE pressure and more deliberate progression.
  • Good fit if Pure PvE feels too relaxed but Hardcore is too much.

Rules to know

  • PvE rules apply: no stealing, griefing, or exploit abuse.
  • Respect event priority and avoid blocking map access.
  • Staff can act on behavior that harms the shared PvE experience.

Config at a glance

  • PvP: disabled
  • Mode: survival PvE
  • Wipe cadence: monthly
  • Max players: 100
  • Current map: Custom Map

Server setup

  • Difficulty and rate tuning
  • PvE and event tooling
  • BattleMetrics tracking
Hardcore PvE server image
PvE

Hardcore PvE

Hardcore PvE is for players who want PvE to push back. No PvP, but progression, death, resources, and hostile content are tuned to feel demanding.

4/50 online The hardest PvE ruleset on BattleZone.

PvE players who want the hardest BattleZone environment and real consequences.

Gameplay

  • No player PvP, but the server is built to be punishing.
  • Best for experienced PvE players who want risk in the wipe.
  • Expect slower, more deliberate progression than Pure or Survival.

Rules to know

  • PvE rules apply with stricter expectations around exploits and griefing.
  • Shared-world access matters: do not block waterways or monuments.
  • Use Discord tickets when uncertain about an edge case.

Config at a glance

  • PvP: disabled
  • Mode: hardcore PvE
  • Wipe cadence: monthly
  • Max players: 50
  • Current map: Custom Map

Server setup

  • Hardcore difficulty tuning
  • PvE and event tooling
  • BattleMetrics tracking