General rules
Keep chat readable, report cheaters through the right channels, do not exploit bugs, and avoid behavior that makes the wipe worse for everyone else.
Use the homepage when you already know where you are playing. Use this guide when you want the differences, rules, configs, and network details in one place.
| Server | Style | Team / Mode | Wipe | Difficulty | Live status |
|---|---|---|---|---|---|
| Vanilla Solo | Vanilla PvP | Solo only | Weekly | Strict solo PvP | 5/100 online |
| Vanilla Duo | Vanilla PvP | Duo only | Weekly | Two-player PvP | 0/150 online |
| Vanilla Main | Vanilla PvP | No team limit | Weekly | Open group PvP | 1/100 online |
| Pure PvE | PvE | No PvP | Monthly | Low pressure | 10/100 online |
| Survival PvE | PvE | No PvP | Monthly | Medium challenge | 11/100 online |
| Hardcore PvE | PvE | No PvP | Monthly | Highest PvE challenge | 4/50 online |
BattleZone runs on performance-focused Ryzen 9800X3D and Intel 14900K hardware. We keep this section general because server placement can change, but the priority stays the same: strong single-core performance, stable hosting, DDoS protection, and enough visibility for staff to spot issues quickly.
Player counts, max slots, queues, images, and BattleMetrics links on this page come from the live server data where available, so the guide does not drift away from the actual network.
Keep chat readable, report cheaters through the right channels, do not exploit bugs, and avoid behavior that makes the wipe worse for everyone else.
Solo and Duo are strict team-limit servers. Main is open group PvP. Teaming, allies, bagging, trades, and swaps are handled by the matching ruleset.
No PvP does not mean no rules. Do not steal protected property, grief access, abuse events, or exploit plugin/map issues.
Solo is built for players who want the cleanest one-player wipe possible. No allies, no shared progression, no soft teaming.
Players who want every fight, raid, base, and trade to stay truly solo.
Duo gives you the classic Rust loop with one teammate. Roam, farm, raid, and defend without running into trios or larger groups.
Two-player teams that want Vanilla progression without larger groups controlling the wipe.
Main is the open-format PvP server. Bring a group, run monuments, contest raids, and play the wipe without Solo or Duo restrictions.
Groups, roamers, raiders, and players who want the least restricted Vanilla server.
Pure PvE is the low-stress server. Build, farm, run monuments, fight NPCs, and progress without player raiding or PvP damage.
Builders, farmers, monument runners, and players who want Rust without PvP pressure.
Survival PvE keeps players protected from PvP while making the environment matter more. It is the step between Pure and Hardcore.
PvE players who want more pressure from the world without dealing with raids.
Hardcore PvE is for players who want PvE to push back. No PvP, but progression, death, resources, and hostile content are tuned to feel demanding.
PvE players who want the hardest BattleZone environment and real consequences.